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League Forums

Main - General MFN Discussion

Re: MFN is getting destroyed

By Gustoon - League Admin
4/13/2017 3:37 pm
https://mfn6.myfootballnow.com/box/view/5871

Owners do this **** and people end up leaving. This is the worst case of Blitz and long ball I've seen.
Can nothing be done about these tactics?
Last edited at 4/13/2017 4:27 pm

Re: MFN is getting destroyed

By Ares
4/13/2017 3:50 pm
Did you link the wrong game? Or is this a joke I'm not getting? There's nothing in that log that seems untoward. KC wasn't blitzing much at all, and got blanked even if they had, which seems to indicate their gameplan didn't work either way.

Re: MFN is getting destroyed

By Gustoon - League Admin
4/13/2017 4:28 pm
sorry, I'm knackered and put the wrong link in. My jokes are funny ;)

Re: MFN is getting destroyed

By punisher
4/13/2017 5:25 pm
Ares wrote:
Did you link the wrong game? Or is this a joke I'm not getting? There's nothing in that log that seems untoward. KC wasn't blitzing much at all, and got blanked even if they had, which seems to indicate their gameplan didn't work either way.


he linked the wrong game though he has the correct one now.

Seattle beat the snot out of Jacksonville 113-7 in other words he won with a 106 point margin.

Seattle mostly passed 82 times and completed 51 passes for 995 passing YARDS
they did run it 11 times for 80 rushing yards

But with that team they are going to pass it every down and throw couple runs in for good measure.
And they are going to Blitz you until you cry UNCLE


Btw here is a thread about this beating = https://mfn6.myfootballnow.com/forums/thread/1/663?page=1&x=q1fIaEF6Dv#1651

another thread from other beatings he has handed out = https://mfn6.myfootballnow.com/forums/thread/1/648?page=1#1635

here is his most recent beating = https://mfn6.myfootballnow.com/box/view/5871
here is his 2nd most recent beating = https://mfn6.myfootballnow.com/box/view/5755
here is his 3rd most recent beating = https://mfn6.myfootballnow.com/box/view/5673

In case you were wondering he has scored 100 points (113 , 107 and 103) in all 3 games awhile given up 7 points , 17 points and 39 points.

In other words he has found a way to score more each time and given up less points each time.

By the rate he is going he is going to score 100 points each game and give up like 0 points each game.

though kinda of jumping the gun a little knowing it has only been 3 games he has been able to that.

Re: MFN is getting destroyed

By King of Bling
4/13/2017 10:54 pm
Play frequency penalties seem non-existent. Also, risk/reward scale is basically nil. Go for the moon and little or no downside make for a silly arcade mess.

Some realism needs to be brought in otherwise MFN will soon die IMO (and that would be sad)

Last edited at 4/13/2017 10:54 pm

Re: MFN is getting destroyed

By Ky3217
4/14/2017 12:19 am
King of Bling wrote:
Play frequency penalties seem non-existent. Also, risk/reward scale is basically nil. Go for the moon and little or no downside make for a silly arcade mess.

Some realism needs to be brought in otherwise MFN will soon die IMO (and that would be sad)



I actually agree to an extent. Playing against people who run a total of 8 plays which consist of deep bombs, a couple runs, and blitzes can be infuriating. Absolutely kills the enjoyment of the game for me when I face them.

Re: MFN is getting destroyed

By setherick
4/14/2017 6:31 am
Ky3217 wrote:
King of Bling wrote:
Play frequency penalties seem non-existent. Also, risk/reward scale is basically nil. Go for the moon and little or no downside make for a silly arcade mess.

Some realism needs to be brought in otherwise MFN will soon die IMO (and that would be sad)



I actually agree to an extent. Playing against people who run a total of 8 plays which consist of deep bombs, a couple runs, and blitzes can be infuriating. Absolutely kills the enjoyment of the game for me when I face them.



To be fair, I had two games in 75 where I put up 80 and multiple others where I put up 50+, and I used almost my entire play book every game. Passing is an either-or game right now. It's either going to destroy your opponent, badly, or you're going to throw 5 or 6 interceptions. On the rare occasion, it's both. I've definitely had weird games that have been 9 TDs and 5 INTs or something like that.

Until v.0.4.1 is released, there really isn't an answer to passing attacks like this except to blitz every down. Because right now Pass Key does nothing to improve your chances against the pass, but Run Key does a good job of stopping the run.

Re: MFN is getting destroyed

By jdavidbakr - Site Admin
4/14/2017 8:22 am
Wow, we need this owner in MFN-1. I'm actually quite curious to see what the 0.4.1 engine does with his game plan.

Re: MFN is getting destroyed

By setherick
4/14/2017 8:51 am
jdavidbakr wrote:
Wow, we need this owner in MFN-1. I'm actually quite curious to see what the 0.4.1 engine does with his game plan.


I ran my pass 90 system in MFN-1 last season.

I can set up an Air Coryell system for next season if you want me to.

Re: MFN is getting destroyed

By jdavidbakr - Site Admin
4/14/2017 8:53 am
setherick wrote:
jdavidbakr wrote:
Wow, we need this owner in MFN-1. I'm actually quite curious to see what the 0.4.1 engine does with his game plan.


I ran my pass 90 system in MFN-1 last season.

I can set up an Air Coryell system for next season if you want me to.


Go for it. I would love for any exploit-style tactics to be used in MFN-1 because it gives me an opportunity to directly work to fix them.