NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.

The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/17/2025 8:00 am.

League Forums

Main - League News/General Discussion

Re: New to Beta engine - hints and tips

By TheAdmiral
9/21/2021 5:24 pm
A breakdown of every play used in all 16 matches in GW1 of Legends this week.

https://docs.google.com/spreadsheets/d/1bK7RCcsSppLiyoiqg3aLj-TEM3BH3hVHXKZEhPolRE0/edit?usp=sharing

Re: New to Beta engine - hints and tips

By TheAdmiral
9/24/2021 7:21 am
Season 12 (2111): Gameweek 1

https://docs.google.com/spreadsheets/d/1bK7RCcsSppLiyoiqg3aLj-TEM3BH3hVHXKZEhPolRE0/edit?usp=sharing

Rushing stas on all run plays now included.

Note Tackles for loss is only for plays with a loss of more than half a yard. There are occasional instances where a short loss (or a short gain) are recorded as zero yards ie somewhere between -0.49 yards and +0.49 yards.

Average rush play got 3.91 yards per play. Some plays are very much personnel dependant, for instance avoid running pitches and tosses if your QB or RB has low avoid fumble. I think Sweep plays need pulling Guards, Tackles, Tight Ends and/or Full backs to have enough speed, acceleration, strength and run blocking to clear a path for the Running Back - and may work better for a RB with less speed but great acceleration who can run behind his blockers until a hole opens up for him to shoot through. Just a theory, may not hold up in practice but worth looking at if you have a RB with less than 80 speed.

Dive plays seem to get good yards when used in contrary scenarios. For example, long down situations with teams in pass defense in these situations the play either gets blown up at the line of scrimmage or the back finds a hole before running into the Safeties after approx 12-13 yards.

Some runs with low average yards are actually very good plays. For example Goal to go from inside the two and short down situations where you need two yards or less. If you can average 2.1 yards in those situations it's a good call but not appear to be.

Re: New to Beta engine - hints and tips

By bmarq
10/04/2021 8:18 am
Admiral,

Thank you for providing this info. This was all very helpful and I can see the difference from 4.5 to beta in only two games played.

Appreciate this very much.

Cheers,