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Re: Tweak the Draft ?

By jsid
2/19/2016 12:52 pm
WarEagle wrote:


I was only including players that weren't mentioned in the previous post.

There are a lot of examples (in real life) of HOF caliber (or close) players going very late in the draft, or not drafted at all.

In real life though, you also have undrafted players work hard to improve and make it into the league. In MFN they give up and start eating Oreos while couch surfing.


Today I learned I'm a MNF late round draft pick.

Re: Tweak the Draft ?

By WarEagle
2/19/2016 1:36 pm
jsid wrote:
WarEagle wrote:


I was only including players that weren't mentioned in the previous post.

There are a lot of examples (in real life) of HOF caliber (or close) players going very late in the draft, or not drafted at all.

In real life though, you also have undrafted players work hard to improve and make it into the league. In MFN they give up and start eating Oreos while couch surfing.


Today I learned I'm a MNF late round draft pick.


Ha!

Re: Tweak the Draft ?

By dei1c3
2/19/2016 2:46 pm
WarEagle wrote:
I was only including players that weren't mentioned in the previous post.

There are a lot of examples (in real life) of HOF caliber (or close) players going very late in the draft, or not drafted at all.

In real life though, you also have undrafted players work hard to improve and make it into the league. In MFN they give up and start eating Oreos while couch surfing.


LOL!

And whoops...I didn't notice Brady had already been mentioned.

Re: Tweak the Draft ?

By kursetheday
5/04/2018 11:20 am
I noticed this thread hasn't been updated in some time. I've only completed one draft, but I have noticed that beyond the 5th round, the players are near automatic cuts because there's no need to park them and develop them.

Maybe it should be a possibility to implement a practice squad of players for developmental purposes and have that occasional "diamond in the rough" rise up. I don't know the algorithms beyond what the stats say, but as it stands why roster a 21/45 player when I can get a 69/69 back-up off FA for a season?

Re: Tweak the Draft ?

By lellow2011
5/04/2018 11:57 am
kursetheday wrote:
I noticed this thread hasn't been updated in some time. I've only completed one draft, but I have noticed that beyond the 5th round, the players are near automatic cuts because there's no need to park them and develop them.

Maybe it should be a possibility to implement a practice squad of players for developmental purposes and have that occasional "diamond in the rough" rise up. I don't know the algorithms beyond what the stats say, but as it stands why roster a 21/45 player when I can get a 69/69 back-up off FA for a season?


The 5th? I've seen drafts where by the end of the 3rd there is no one with any athletic ability or volatility left and almost all of those would be near automatic cuts...

Re: Tweak the Draft ?

By kursetheday
5/04/2018 12:41 pm
lellow2011 wrote:
kursetheday wrote:
I noticed this thread hasn't been updated in some time. I've only completed one draft, but I have noticed that beyond the 5th round, the players are near automatic cuts because there's no need to park them and develop them.

Maybe it should be a possibility to implement a practice squad of players for developmental purposes and have that occasional "diamond in the rough" rise up. I don't know the algorithms beyond what the stats say, but as it stands why roster a 21/45 player when I can get a 69/69 back-up off FA for a season?


The 5th? I've seen drafts where by the end of the 3rd there is no one with any athletic ability or volatility left and almost all of those would be near automatic cuts...


Like I said, first draft for me, but I can totally see that. I rostered a 5th round pick that that is 57/65. My 6th and 7th picks had stats similar to a pair of wet socks, and I cut them before camp.

Re: Tweak the Draft ?

By raymattison21
5/04/2018 8:54 pm
https://beta87.myfootballnow.com/player/4786

Re: Tweak the Draft ?

By lellow2011
5/04/2018 9:03 pm
raymattison21 wrote:
https://beta87.myfootballnow.com/player/4786


One beta draft does not a trend make.

Re: Tweak the Draft ?

By raymattison21
5/05/2018 7:26 am
One could say drafts are weak or useless after the 3rd, 5th, or what ever round , but I will continue to say it is just too easy to draft here on mfn.

With athletic ratings being stable , volatility being shown, and nothing like off the feild issues or career ending injuries one could just pick a low volatility players and they would get an average player (70) .

A 90 plus player (hall of fame/ perennial pro bowler) should be rare and very difficult to find. Using this article ( https://www.dailynorseman.com/2017/4/12/15274148/most-nfl-draft-picks-are-busts) by a legit source of nfl players grades. One could say our stock pile of players represents the nfl scale of who's a bust or not.

Really if two thirds of all nfl players are useless that would make most teams wanting he top players. Here the top 1/3 of the talent pool is on rosters as most guys like players above or near 70 default . A 60 or 50 is a fringe player....a FA.

The big difference is all of our exact measurables we are able to obtain, spread sheet and predict what a player will look like after he gains or loses 50 pounds. Which is not very nfl intuitive drafting. So our pool is actually larger.

Same goes for the weaknesses of the code. We all try to pick very similar players ....if zone was more effective than one could scheme that way, but right now I wouldn't . Or pick a bruiser to wear down a defense .

The worst part of really strong draft classes is that it many of them in a row would flood leagues with such high ratings the elite players and ratings would be less effective at generating elite results. Narrowing the window of effectiveness and raising the value of the random number generator . I don't want that.

Draft player obfuscation (even more randomness to drsft picks) was tried in beta and shut down by users who left the game anyway as it was scrapped after two drafts . I thought that dispersed talent to later picks, but it increased the number of early round busts. It made you pick really low volatility players .

Not like lellows **** shoot in 87 last draft . In which paid off imo. I use that drsft stragety often. As I think 7/11 high volatility players boomed and all of them (except one ) was picked prior to the 4th round. Jdb designed the game to have high volatility guy to be picked later in the draft so we could get some gems.

Currently , he has boosted the athletic ratings of lower generated players and added a volatility boost as each round passes. I like that but I like obfuscation better . Really, I like all ratings hidden until retirement and then you get to see the players ratings (in thier prime ).

Using nfl measurables like combine , prodays , and workouts with team. Even ideas of real college leagues to generate draft classes for nfl leagues . So at least you have collegiate stats , tape and awards to use as well.

Then I would say draft classes are weak or strong , but like I said it just too easy to evaluate players off the feild and some key on the feild stats are just not there yet . (TFL, TFL allowed, yards receded by defenders, and hurries allowed by pass blockers )

Re: Tweak the Draft ?

By Gustoon - League Admin
5/07/2018 3:42 pm
jdavidbakr wrote:
ibblacklavender02 wrote:
I've been clamoring for some diamond in the ruff type players.....It happens in the NFL where players are undrafted or 6th/7th round picks and become decent or even stars...


It does happen - here is my favorite example of this (I noticed it because I actually drafted him in this league) http://mfn2.preview.myfootballnow.com/player/2846- drafted at 6.24 rated at 31/45, he peaked to 72 before he started to decline from age.


The problem is is that most take forever to grow and at least be serviceable.