Re: Play overuse, testing, and other comments
By jdavidbakr - Site Admin
3/14/2018 9:57 am
setherick wrote:
jdavidbakr wrote:
I'm pushing a tweak today to the play overuse logic so it only fires for defensive blitzing plays.
Whoo! Finally. Now, if you could make the overuse penalties 10-25x worse for blitz 2 plays that get overused. Then blitz 2 would really be a gamble. :)
Also once this is live in all the leagues, I'll make it a point to write "Advanced Defensive Game Planning - Part 4 - The All M2M".
here is one one what plays are penalized All right ... let me remove some limits - including my logic for blocking overuse penalties for non-standard offensive personnel - now that non-blitzing plays are no longer being included in overuse penalties.
(BTW, let me know if you notice any overuse penalties on non-blitz defenses, that would mean that my logic is not properly filtering those plays out
Re: updates for 0.4.1
By jdavidbakr - Site Admin
12/13/2016 9:11 am
WarEagle wrote:
Then it's spotty at best.
I haven't seen it at all yet.
I'm assuming there is also no penalty for overuse if the message isn't displayed, since they should have the same trigger.
this talks a bit about the verbageThe penalty exists, but the message only shows up if the play had a bad result for the team doing the overuse. (It wouldn't make sense if the offense still scored a touchdown and the play-by-play said something like 'that play would have been better if the defense didn't see it coming')
I'll turn it up a bit and see if it has more of an impact in game 3
and here I had it backward. The other team gets a boostRe: updates for 0.4.1
By jdavidbakr - Site Admin
12/13/2016 2:34 pm
Well, it's not a yardage penalty, it's an attribute boost for the other team, and it increases gradually as you call the same play multiple times. So it's kind of hard to objectively report it.
same difference and being anecdotal about the ratings being used on the play . The point
Is they are different and sometimes those differences do change the outcomes despite the play abuse penalties And fatigue works that way ...the bigger they are and the father they run the quicker they will fatigue . I set my qbs to 99 seasons back and he get pulled late in the game...sometimes in crucial situations . To me he's a bit winded so it has to have some sort of effect on passes at those times