Bryson10 wrote:
You can pick anywhere in the draft and come out fine if you have a concrete plan and draft smart. I get where you're coming when it comes to picking in the middle but i also like that each day the draft starts and i can narrow down my first pick and know i will get him. It's all up to the owner i guess :)
It's nice to get a guy you really want to build around, but in a Start Up Draft there is so much talent everywhere that you can wait and still get a huge Stud. I went to the 7th Round before I had to take a Player below a 90.
While you get your Position/Player 100% at Pick 1.1, it's that Pick 2.32 that bothers me, because then you're really at the mercy of the Draft. Obviously good planning and not freaking out can still make this successful, but your Options become limited much faster.
The good thing is having that Pick 3.1, especially if you can 'tie it in' with your 1.1 or 2.32, like QB/WR, or DE/DE, or CB/CB, Positions that rely on each other like QB/WR and Position Groups where you can get Two Starters on each half of the Field (2 Pass Rushing DE "Book Ends" or Two 'Shut Down CB') and if not the Outside then the Middle, like SS/MLB, or MLB/DT.
Because usually they will be Rated very similar and of a similar Age, so you can pretty much set and forget those spots.
Don't get me wrong, you absolutely can smash a Draft from any position (and I've always said of the NFL, if you need the #1 Over All Pick to do your job, you can't do your job. It's my creed against Tanking for a higher pick... if you NEED the higher pick, you don't have the skill to effectively USE the higher pick. A real Catch 22 for a lot of Real Life GMs). Of course it's a bit different on a Video Game.