NOTICE: This league is using the BLEEDING EDGE game engine. For more information, click here.

The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/17/2025 8:00 am.

League Forums

Main - General MFN Discussion

Re: Gameplay/Formations

By Black Adder
12/04/2014 6:44 am
Hi JDB,

Really liking the game so far (early days I know).

One thing that would really enhance the game in my opinion is having the Offence and Defense Formations shown in a text box, before the outcome of the play is played out on the 2D field.

To me this would greatly justify the hours you`ve put in to the believe ability of the game engine to us GM`s, and also justify to us players, that a bit of thinking/planning really does have a bearing on the result of each play and it`s not just dice rolls and probability %`s.

Also it would greatly help us GM`s figure out better, what plays/formations are used when and where on the field,so we can see the mistakes we are making clearer.

Thank You.
Last edited at 12/04/2014 6:45 am

Re: Gameplay/Formations

By Morbid
12/04/2014 8:06 am
I think that is built in enough, already you have that chance the player could be a dud

Re: Gameplay/Formations

By jdavidbakr - Site Admin
12/04/2014 9:40 am
Black Adder wrote:
Hi JDB,

Really liking the game so far (early days I know).

One thing that would really enhance the game in my opinion is having the Offence and Defense Formations shown in a text box, before the outcome of the play is played out on the 2D field.

To me this would greatly justify the hours you`ve put in to the believe ability of the game engine to us GM`s, and also justify to us players, that a bit of thinking/planning really does have a bearing on the result of each play and it`s not just dice rolls and probability %`s.

Also it would greatly help us GM`s figure out better, what plays/formations are used when and where on the field,so we can see the mistakes we are making clearer.

Thank You.


Thanks for the comments! I do have a bunch of items to update the game viewer, one of them is to display the actual play each team is calling. I'll make a note in that ticket to be sure I also include the formation.

I appreciate the feedback and patience as the game continues to mature!

Re: Gameplay/Formations

By Coach63
12/04/2014 9:50 am
.
Last edited at 12/04/2014 9:50 am